BugOut features a flexible UI design system built to handle the game’s dynamic, AI-driven scenarios. Central to this is the Requestion Terminal, an in-game interface where players can call for reinforcements. I designed it to be fast, intuitive, and thematic—letting players browse available units, review costs and cooldowns, and confirm deployment through a clear, military-styled command flow. This ensured critical actions felt both strategic and immersive under pressure.